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Post Production

Underwater scene

Here’s a quick shot from an in-progress short film of ours:

Created in only 1 hour with Blender and rendered with eevee. Some light compositing in Fusion. The only external asset used was a texture of a cliff face.

Rough geometry was modeled to match the image, then it was duplicated into a tunnel formation.

After basic shading and lighting, we have a final render. It’s amazing to see how technologies like realtime rendering and open source software can create quality results on a low budget.